Correction and interpolation of depth maps from structured light infrared sensors
نویسندگان
چکیده
Infrared structured light sensors are widely employed for control applications, gaming, acquisition of dynamic and static 3D scenes. Recent developments have lead to the availability on the market of low-cost sensors, like Kinect devices, which prove to be extremely sensitive to noise, light conditions, and the geometry of the scene. The paper presents a quality enhancement strategy for Kinect-acquired depth maps that corrects depth values via a set of local differential equations and interpolates the missing depth samples. The approach improves both density and accuracy of the generated 3D model under different light conditions and in the presence of cross-talk noise derived from other devices. Moreover, the paper introduces a new experimental reference dataset for Kinect denoising algorithms consisting in multiple acquisition under different noise conditions associated to a laser scan model of the scene (ground truth).
منابع مشابه
Noise in Structured-Light Stereo Depth Cameras: Modeling and its Applications
Depth maps obtained from commercially available structured-light stereo based depth cameras, such as the Kinect, are easy to use but are affected by significant amounts of noise. This paper is devoted to a study of the intrinsic noise characteristics of such depth maps, i.e. the standard deviation of noise in estimated depth varies quadratically with the distance of the object from the depth ca...
متن کاملA New Calibration Method for Commercial RGB-D Sensors
Commercial RGB-D sensors such as Kinect and Structure Sensors have been widely used in the game industry, where geometric fidelity is not of utmost importance. For applications in which high quality 3D is required, i.e., 3D building models of centimeter‑level accuracy, accurate and reliable calibrations of these sensors are required. This paper presents a new model for calibrating the depth mea...
متن کاملIR Stereo Kinect: Improving Depth Images by Combining Structured Light with IR Stereo
RGB-D sensors such as the Microsoft Kinect or the Asus Xtion are inexpensive 3D sensors. A depth image is computed by calculating the distortion of a known infrared light (IR) pattern which is projected into the scene. While these sensors are great devices they have some limitations. The distance they can measure is limited and they suffer from reflection problems on transparent, shiny, or very...
متن کاملTemporal and Spatial Denoising of Depth Maps
This work presents a procedure for refining depth maps acquired using RGB-D (depth) cameras. With numerous new structured-light RGB-D cameras, acquiring high-resolution depth maps has become easy. However, there are problems such as undesired occlusion, inaccurate depth values, and temporal variation of pixel values when using these cameras. In this paper, a proposed method based on an exemplar...
متن کاملPhoton Mapping based Simulation of Multi-Path Reflection Artifacts in Time-of-Flight Sensors
Time-of-Flight cameras which use specialized sensors and modulated infrared light are able to measure distances as well as intensity images. The resulting depth maps show various types of errors such as flying pixels, noise and incorrect depth. In this paper we present a novel method to simulate time-of-flight data, based on modern computer graphics. We modify the photon mapping global illumina...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
- Sig. Proc.: Image Comm.
دوره 41 شماره
صفحات -
تاریخ انتشار 2016